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- Oct 28, 2015
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I'm working on a project where a character can cast a spell that adds an elemental effect to his weapon attacks. I have completed the setup but i have a question.
How can I tell if the damage is being split between the element, I'l use fire from now on, and the physical attack (i split the physical attack into blunt, pierce, and slash)?
If the user deals piercing damage and adds fire to the attack, does it do 50/50 or 100% of both types?
I'm asking this because I'm finding that monsters that are immune to fire are still taking damage when I do this. I would like the monster to take no damage. I know I could have the spell remove the current damage type from my weapon, but to do that with every spell and weapon would be a LOT of work. If anyone is able to help me understand what is happening here, it would be greatly appreciated.
How can I tell if the damage is being split between the element, I'l use fire from now on, and the physical attack (i split the physical attack into blunt, pierce, and slash)?
If the user deals piercing damage and adds fire to the attack, does it do 50/50 or 100% of both types?
I'm asking this because I'm finding that monsters that are immune to fire are still taking damage when I do this. I would like the monster to take no damage. I know I could have the spell remove the current damage type from my weapon, but to do that with every spell and weapon would be a LOT of work. If anyone is able to help me understand what is happening here, it would be greatly appreciated.


