- Joined
- Mar 17, 2013
- Messages
- 111
- Reaction score
- 13
- First Language
- English
- Primarily Uses
Q1: What elements would you use in a game, and why?
The classic eight (Fire, Ice, Electricity/Lightning/Thunder, Water, Wind, Earth, Holy/Light, and Darkness)
Physical/Normal
Other elements based off Pokemon types:
Nature (plant-based attacks)
Metal
Mind/Psychic
Fighting (Martial Arts and Aura/Spirit Energy)
Ghost
In total, that's 14.
I'm thinking about adding "Dragon" to my game, making it 15....
Q2: How many elements/damage types is too much to you?
For me, the sky's the limit but I have trouble thinking up more than 20 elements.
Q3: What other combinations have you seen/come up with, and where did you see them?
See above, in Pokemon.
Q4: If a game had 40+ elements to it would you play it?
I suppose. As long as the game is good, that's all that matters.
Q5: If a game had tons of elements but only made the player aware of some of them, would that be a good mechanic?
I don't know. Probably not.
[NEW] Q6: If the elements were layered, such as a bow is Physical/Piercing/Ranged would having more elements be okay? (This would mean if you had resistances to one of these you would have some protection from that weapon)
That would be pretty cool.
The classic eight (Fire, Ice, Electricity/Lightning/Thunder, Water, Wind, Earth, Holy/Light, and Darkness)
Physical/Normal
Other elements based off Pokemon types:
Nature (plant-based attacks)
Metal
Mind/Psychic
Fighting (Martial Arts and Aura/Spirit Energy)
Ghost
In total, that's 14.
I'm thinking about adding "Dragon" to my game, making it 15....
Q2: How many elements/damage types is too much to you?
For me, the sky's the limit but I have trouble thinking up more than 20 elements.
Q3: What other combinations have you seen/come up with, and where did you see them?
See above, in Pokemon.
Q4: If a game had 40+ elements to it would you play it?
I suppose. As long as the game is good, that's all that matters.
Q5: If a game had tons of elements but only made the player aware of some of them, would that be a good mechanic?
I don't know. Probably not.
[NEW] Q6: If the elements were layered, such as a bow is Physical/Piercing/Ranged would having more elements be okay? (This would mean if you had resistances to one of these you would have some protection from that weapon)
That would be pretty cool.

