RMMV Dark Cloud 3

OgreKiddo

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Imagine turning the City Building/Restore & Crafting up to 11! Probably one of the most diverse City Builders as it ties into true RPG Progress from NPCs to Stock Trade. A Persistent NPC System where the NPCs grow from the progress of the ever booming world. Implementing mechanics & gameplay from powerful simulation titles such as SimCity or anything Sid Mierer has touched. Incredible spiritual fantasy featuring Miyazaki Creatures & Spirits that roam the world, an incredible in-depth Weapon Crafting system as players scavenge & salvage modelled after Vagrant Story. :D:guffaw::D

Gorgeous Cel-Shade art, with a beautiful paint like upgrade from Dark Cloud 2. Watercolor visuals & amazing lighting set in a Fantasy world, drawing back to Dark Cloud 1. D:<:mrsatan:

Insatiable Player Agency Systems: Becoming Mayor/High Rank Burrecrat or Clan Leader or Trader/Merchant. Improve Commerce & Trade. Assisting to Managing an entire network of Towns. :thumbsup-left::guffaw::thumbsup-right:

How would you add to this? Or what would your Dark Cloud 3 look like?

(LEVEL-5 if you're reading this....please make Dark Cloud 3...please!:( ;_;)
 

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Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c

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