- Joined
- Sep 19, 2013
- Messages
- 127
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Hello everyone,
A recent bug has returned to me. "Data system cache bug/glitch."
In the past, I said, "First, I had a data cache glitch, but I fixed that by making a new game. Somehow it kept bringing back old events and resources that I replaced. I created a new game and transferred everything. That fixed it. "
This glitch has returned, but it only happens when compiling with a security script. Somehow my old resources (Sound, graphics, and etc) are being brought back. My one character sprite is using her previous sprite that I deleted and the same with my old above head balloon data. Somewhere my deleted resources are saved and my game is using that instead of my new resources. Which makes no sense because I deleted them. They no longer exist, but have been cached somewhere.
Is it possible that the system RGSS300.dll to store older information?
By renaming my character graphic, I fixed my character sprite. I can't do this with the balloon icons that I am aware of. I must name it, "Balloon." It is also using my old mp3 audio. Which I deleted and replaced with ogg. If I compile without the security script everything turns out fine. Renaming fixed 90% of the problem (Audio and graphics). Just not the balloon issue. (10%)
Does anyone know how I can fix this? I wish to delete that data that has been cached. I only realized this cache when using the security script and making a new game didn't get rid of the cache. The security script didn't cause this issue because I deleted those resources before using this script.
My last resort will be to reinstall RPG Maker ACE.
Sincerely,
ZEFK
A recent bug has returned to me. "Data system cache bug/glitch."
In the past, I said, "First, I had a data cache glitch, but I fixed that by making a new game. Somehow it kept bringing back old events and resources that I replaced. I created a new game and transferred everything. That fixed it. "
This glitch has returned, but it only happens when compiling with a security script. Somehow my old resources (Sound, graphics, and etc) are being brought back. My one character sprite is using her previous sprite that I deleted and the same with my old above head balloon data. Somewhere my deleted resources are saved and my game is using that instead of my new resources. Which makes no sense because I deleted them. They no longer exist, but have been cached somewhere.
Is it possible that the system RGSS300.dll to store older information?
By renaming my character graphic, I fixed my character sprite. I can't do this with the balloon icons that I am aware of. I must name it, "Balloon." It is also using my old mp3 audio. Which I deleted and replaced with ogg. If I compile without the security script everything turns out fine. Renaming fixed 90% of the problem (Audio and graphics). Just not the balloon issue. (10%)
Does anyone know how I can fix this? I wish to delete that data that has been cached. I only realized this cache when using the security script and making a new game didn't get rid of the cache. The security script didn't cause this issue because I deleted those resources before using this script.
My last resort will be to reinstall RPG Maker ACE.
Sincerely,
ZEFK
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