DDR Style Mini Game - RPG Maker MV

Kalyith

Villager
Member
Joined
Oct 11, 2016
Messages
6
Reaction score
2
First Language
English
Primarily Uses
RMMV
Hi everyone!

I am interested in making a "ddr" style mini game to my current project. Is it possible to do this in RPG Maker MV? Is there a plugin I can download or will I need to learn to code it myself?

Below is an example of what I'm thinking visually. :kaodes:

screenshot.png
 
Last edited:

mlogan

Global Moderators
Global Mod
Joined
Mar 18, 2012
Messages
15,323
Reaction score
8,521
First Language
English
Primarily Uses
RMMV

I've moved this thread to MV Support. Please be sure to post your threads in the correct forum next time. Thank you.


Though, it might require a plugin, so it may need to moved to Plugin Requests. Game Mechanics is for discussing the concepts of mechanics not how to actually implement them.
 

Shaz

Veteran
Veteran
Joined
Mar 2, 2012
Messages
40,048
Reaction score
13,683
First Language
English
Primarily Uses
RMMV
I don't know what "ddr style" means, and your screenshot doesn't give much info unfortunately. Can you provide more of an explanation of how it works?
 

Kalyith

Villager
Member
Joined
Oct 11, 2016
Messages
6
Reaction score
2
First Language
English
Primarily Uses
RMMV
I don't know what "ddr style" means, and your screenshot doesn't give much info unfortunately. Can you provide more of an explanation of how it works?
Hey Shaz,

Here is a link to the video I pulled the screenshot from. Skip to 0:14

 

Shaz

Veteran
Veteran
Joined
Mar 2, 2012
Messages
40,048
Reaction score
13,683
First Language
English
Primarily Uses
RMMV
I'm afraid I'm not seeing any mechanic there. Just a heap of arrows moving to certain positions. What role does the player have in this? What is the game?

I'm guessing you need to press the correct arrows in the correct order, based on the images that appear. What happens if you get it wrong?

It's okay if it's too hard to explain. I've never played or watched this game. Maybe someone else who knows what it's all about can assist.
 

Wavelength

MSD Strong
Global Mod
Joined
Jul 22, 2014
Messages
5,604
Reaction score
5,069
First Language
English
Primarily Uses
RMVXA
So, yes, it's definitely possible, but if you actually want something similar to a DDR experience, it's extremely hard and requires expert-level scripting and eventing. I've made a DDR minigame on Ace and it took several weeks to develop something where the arrows came in a preset pattern, stayed relatively in time with the song's beat, and didn't create enormous lag. To be very blunt, RPG Maker is not a good platform for something that requires this kind of precise audiovisual timing.

However, if all you need to do is to have the player hit arrows when they line up with the "hit bar" at the top, it's not as bad. In a very basic sense, what you want to do is make each arrow into an Event, and use a single parallel process event to control when each arrow starts moving toward that hit bar. Then, have a second parallel process event keep looping to check whether the player hits an arrow key on their keyboard, and if so, check the Y-position of each arrow of that type (such as Down Arrows). If one of those arrows is at the Y-position of the hitbar, award a Perfect; if it's one away, award a Good, otherwise award a Boo.

As far as I know there isn't any plugin that will significantly help you make a DDR minigame by yourself. However, you there is Moghunter's Theatrhythm plugin which provides something sort of similar for your battle system.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

A beloved family member passed away due to complication to combat COVID and diabetes. Rest in peace Grandma.
Just got FES pack for my MZ. The details of the tilesets and chars seem not very compatible with MZ rtp. Look like they are scaled up. Not saying it's bad, but just won't fit well.
I've been busy with other things lately but I'm getting back into working on stuff for my game next month. I think I'm going to fiddle with making NPC busts next, mixing and matching stuff from DLC I've purchased.
Just finished composing a boss battle theme!

Forum statistics

Threads
105,566
Messages
1,014,685
Members
137,239
Latest member
roeselerfinnole
Top