Let's share some tips for debugging scripts!
One of my fav's that I think everyone should know is:
p(output)msgbox_p(output)Where output can be a string, variable, etc.
p(output) displays whatever the output is in the RGSS console.
msgbox_p does the same, but in a popup window.
So some ways to use it, if you want to check the condition of a switch, you can write in your script:
p($game_switches[n])Where n is the number of the switch you're checking. So when you run the game and your script reads that line, it'll print 'true' or 'false' depending on whether that switch is currently turned on or not. This can be useful when you need to check a switch's state multiple times without going into F9 debug, or if you can't even go into F9 debug (such as when displaying a message)
What other tricks do you guys use?
(Don't think I saw this topic anywhere. Sorry if it's already been done!)