Debugging with Node.js rmmv On Visual Studio Code Interface

Jonforum

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Someone was it success?, to setup a debugging Node.JS interface with rpg maker and Microsoft visual studio code?
I try to follow this video at best, but I'm not come to make it work.
i little tutorial more adapted can be really appreciated
If you have any clue or help this would be great.

 

LTN Games

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I've yet to try and debug an MV project with VSCode but I will see what I can do this weekend. I know it's useful, especially outside of RM.
We should be able to debug with the chrome debug extension and a local server and just run the RM game through a local server. Debugging nwjs, on the other hand, may require a bit of digging.
 

mogwai

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I don't know what that is. I just use the built-in dev tools, and if I need to log something special like the stderr output I just tuck it in a variable and use console log on it. So, you can install npm in MV? I'm interested in learning more about this. I have never used anything outside of what node, MV has by default.
 

Kino

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If you use npm; I'm not sure you'll be able to build a project for web, since node isn't really in the browser; could be difficult. But it will work well in regular MV.
 

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