- Joined
- May 25, 2013
- Messages
- 147
- Reaction score
- 31
- First Language
- German
- Primarily Uses
I've created some events based on variables which creates always a different npc on the end of the road walking to the other side of the map on a way.
But there's one problem in my way to create a "busy streets" look. I want the NPCs to disappear when they hit the other end of the map, not if they hit into the player.
Is there an easy way to do this?
But there's one problem in my way to create a "busy streets" look. I want the NPCs to disappear when they hit the other end of the map, not if they hit into the player.
Is there an easy way to do this?


