- Joined
- Jul 16, 2013
- Messages
- 26
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- english
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As the title states I am trying to make a event auto delete or stop its self after it completes its actions.
http://imgur.com/rv9aKnP - the event in question.
What I need help with is how to set it up so that after it runs through the dialogue and the move route, it gets to the end route and deletes itself or stops and then removes the sprite, so that when the Player enters the map again the event is no longer there, I know self-switches are needed but I am having trouble in setting them up. Any help will be greatly appreciated.
http://imgur.com/rv9aKnP - the event in question.
What I need help with is how to set it up so that after it runs through the dialogue and the move route, it gets to the end route and deletes itself or stops and then removes the sprite, so that when the Player enters the map again the event is no longer there, I know self-switches are needed but I am having trouble in setting them up. Any help will be greatly appreciated.