Deliver people

dylansgames

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HI, I'm trying to deliver a person as a quest. I have everything figured out up until the part where the person leaves my party. I need them to leave my party and then show up on that map as like an NPC type person. I have the remove from party done too. I just need to know how to make the person appear on the map after.
 

Zoltor

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HI, I'm trying to deliver a person as a quest. I have everything figured out up until the part where the person leaves my party. I need them to leave my party and then show up on that map as like an NPC type person. I have the remove from party done too. I just need to know how to make the person appear on the map after.
This if fairly simple.

Have a event with no sprite(a dummy event, blank), then make a page 2 require a switch(a switch you set to turn on when your party member leaves party), and have it have the sprite of your former party member
 

Andar

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after removing the actor from the party, use a switch "Actor XY left party" and turn it on.


On the map where the actor is removed, make another event with the actor sprite, conditioned to that switch (use the conditions, NOT the conditional branches)


That's it - nothing more to do to have the actor appear on map when removing from party by event.


Edit


@Zoltor:


You don't need a second page if the default is "not there", just place the condition on the single page with the sprite (so there is no page without a condition)
 
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