Demo for VE-Moving plaatform?

Status
Not open for further replies.

RPGMaker

Veteran
Veteran
Joined
Jul 16, 2012
Messages
89
Reaction score
2
First Language
English
Primarily Uses
Could some one send me a demo

of Vector's Moving platform Engine?

Here is the link :

http://www.rpgmakerv...oving-platform/

And send the Demo to me?

Some one create a Demo and I will just give him a Credit as for "Support of adding scripts"

, Their are just some scripts that I can't understand any thing without a Demo.
 
Last edited by a moderator:

Robin

Veteran
Veteran
Joined
Mar 25, 2012
Messages
642
Reaction score
71
First Language
English
Primarily Uses
RPGMaker, Victor (not Vector) clearly says in his video description:

Also DON'T ASK FOR DEMOS! Read the instructions on the script header, if you can't undestand them, this system is not for you.This subject isn't open for discussion, I will not make demos. PERIOD!
Maybe you should respect that? As Victor says, read the instructions, and if you can't understand them, the system isn't for you.
 
Last edited by a moderator:

RPGMaker

Veteran
Veteran
Joined
Jul 16, 2012
Messages
89
Reaction score
2
First Language
English
Primarily Uses
RPGMaker, Victor (not Vector) clearly says in his video description:

Maybe you should respect that? As Victor says, read the instructions, and if you can't understand them, the system isn't for you.
I don't think I asked Vector to post a Demo.

I think I asked others who are willing to voulnter to make a Demo.

And I already said,

I can't understand this without a Demo.

Khas saphire Battle Script for example, I only understood it by a Demo.

I already read the instructions and put all the necessry script in, and yet I was only able to make the player fall into a void.

and when the player falls, I am not able to make him come back to his original position.
 
Last edited by a moderator:

Victor Sant

Veteran
Veteran
Joined
Mar 17, 2012
Messages
1,694
Reaction score
1,452
First Language
Portuguese
Primarily Uses
I can't understand this without a Demo.
Then man, you have a serious problem...This script really easy compared with the others I made.

Except by the region settings, it's just a matter of adding some few comments on the events.

I don't support this, people should learn to walk with their own feets instead of always expecting to be carried.

Seriously, this one is so easy that i don't really belive you even tried to understand.

If someone decide to do this, send it via PM, i really woudn't like demos from my scripts floating arround because this WILL make people ask for support for the outdated versions u.u

I already read the instructions and put all the necessry script in, and yet I was only able to make the player fall into a void.and when the player falls, I am not able to make him come back to his original position.
Yeah, you really read the instructions...Direct copy and paste from the script:



Code:
# VERY IMPORTANT: when the player falls in a void, the script calls a common
# event. You can do *anything* on this event (besides moving the player),
# but there is one important thing you must add to it.
# You should either use the comment call tag <return to safe position> OR
# teleport the player to another map. If you don't do any of these two, the
# player will be stuck in the void and freeze the game.
# Feel free to add othe non-player movement comands, such as flashing screen
# or dealing damage to the player, or whatever you want.
If you don't know how to put a comment on a common event, man you're lost!
 
Last edited by a moderator:

Celianna

Tileset artist
Veteran
Joined
Mar 1, 2012
Messages
10,557
Reaction score
5,592
First Language
Dutch
Primarily Uses
RMMV
No one is going to make a demo for you. If you do not understand the script's guidelines, it is not a script for you. I am therefor closing this. Stick with small and easy to understand scripts.
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,860
Messages
1,017,040
Members
137,569
Latest member
Shtelsky
Top