Hmm.. no I was just wondering because I have no idea where to go once the weapon is purchased. I mean, if that is the end of what you have done so far it is fine but if there is more content, I feel you should make it more clear as to where to go what to do. Or did I miss something essential in the discussions that far?
Good point! Depending on what you've done there may or may not be more content. I recently realized (and you've confirmed) how that is poorly designed and I'm thinking of ways to resolve it at the moment (probably another small cut-scene). There's currently an explorable area south of the town (directly below the inn) with a sort of demi-boss (place-holder fairy atm until we get more art done).
So the current content in the demo outside of directed content/cut-scenes:
-Fairy demi-boss south of the Fen.
-Inn-keeper (side content) demi-boss at the inn (check the diary)
-3 unlockable characters besides Lux/Esere
-Fire Sage's Island (not necessarily combat oriented, but more like an unfair puzzle)
I think I should create a switch for when a weapon is received a villager asks/directs you south of the town for whatever reason to make it more clear that's the next area to explore. Thanks for bringing this up.