Progress report:
Been working on the new demo and if all goes well it might be out this weekend.
Further to the posts previously posted I have:
added weapon animations to some enemies
added one new enemy
added a special skill for Greyback to activate when 20 FP is gained.
increased Greybacks Summon time from 5 to 6 turns (This is subject to change. Balance tests needed.)
Added in new areas that were previously not accessible to the player.
Balanced and tweaked some items, weapons in particular.
Swapped some of the loot around from chests.
Tweaked some dialogue
various dialogue errors and text errors fixed
made it impossible to open the world map unless outside (interiors, dungeons, forests and what not being classed as interiors not exteriors)
Tweaked some enemy encounters to be more challenging.
Changed some enemy sprites
Lance boss battle is more engaging and should be more like a boss battle now
Updated Bestiary logbook descriptions
Tweaked the Orcisi quest to be a bit more dramatic
Fixed sprite event problems with cauldron during the Orcisi Quest
Fixed and tweaked some eventing to flow better and reduce glitches in graphics.