Hathmagar the Proud.
Osmynias the Devout.
Xaninthea the Furtive.
Urova the Risen.
These are the four major nations that share the continent of Castriana. Six years ago, they were all threatened by the dark sorcerers Zarkhator and Bel'Shazzar, who were bent on summoning Liavo, the Lord from Beyond. Fortunately, before their plan could come to fruition, the hero Silver vanquished the mad wizards and reinforced the seal on Liavo's underground prison.
Now, without the threat of doom from beyond looming over the continent, the four nations can once again resume life as it once was - but as Hathmagar conquers the western Renessan states, they will soon have nowhere to expand but East - to Osmynias. An internal crisis within Urova prevents them from pacifying the lesser nations as they always have... And Xaninthea's twisted past will soon come bubbling to the surface.
Castriana teeters on the brink of chaos and collapse. Will just four unlikely champions from across nations be able to stop it?
Highly unlikely.
FEATURES:
- A huge world to explore, full of optional dungeons, stories, and treasures to discover. (The first open area is about as large as the default World Map 1)
- An active day/night cycle. As night falls, be warned - terrible things lurk in the darkness.
- Craftable weapons, armors, and items. Kill monsters, wear their guts, repeat!
- "Gem" augments to afford some degree of customization over your equipment.
- Two separate parties of four characters each, traveling the world and delving into its history - and their own.
- No random encounters!!!!!!!!!!!!!!!!!
- (most of these are not featured in the demo, which covers only the prologue chapter. except the no random encounters lol)
- The length of this demo really depends on how much time you spend examining stuff and reading flavor text. I'd say about 30 minutes on average-ish.