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TALE OF VASSYA: A NEW DAY

Introduction
Tale Of Vassya is a game being developed using RPG Maker VX Ace , and developed solely by me, Kelarly. This game has been in development on and off for about 6 years now, and it has finally reached the 85-90% complete mark. When I began, I knew this project would be an ambitious and extensive commitment, and if you know my previous work, I am one to complete a game, no matter what it takes. Once completed, the game will be totally free to play. I plan to finish it in Spring of 2021.
I have completed 6 RPG Maker Games in the past. The older games like the Castle Oblivions are more "amateur" than my later games, but check them out if you are interested.
About The Game
There is a short DEMO for the game at this link: Tale Of Vassya DEMO
With the RTP Player: DEMO with RTP

Introduction
Tale Of Vassya is a game being developed using RPG Maker VX Ace , and developed solely by me, Kelarly. This game has been in development on and off for about 6 years now, and it has finally reached the 85-90% complete mark. When I began, I knew this project would be an ambitious and extensive commitment, and if you know my previous work, I am one to complete a game, no matter what it takes. Once completed, the game will be totally free to play. I plan to finish it in Spring of 2021.
I have completed 6 RPG Maker Games in the past. The older games like the Castle Oblivions are more "amateur" than my later games, but check them out if you are interested.
There is a short DEMO for the game at this link: Tale Of Vassya DEMO
With the RTP Player: DEMO with RTP
- The World: Tale Of Vassya: A New Day (TOV) is an epic tale of wonder, family, loss, mystery, and adventure! The world of Vassya is full of a variety of cultures, biomes, and cities to explore. Vassya has a long history with a lot of lore to learn about, which is explained through the story, and the exploration, and the side content. The world includes a full world map that can be travelled by foot, by ship, and even by airship. Every inch of Vassya is created with a purpose, and hides interesting treasures and bits of lore.
- The Story: The story of TOV is told through two different perspectives. Our lead characters, Damian and Maxwell, each have their own unique story within the world of Vassya. Each of the two stories has a main story game time of around 15-20 hours (EACH!). The two characters travel through similar areas of the world, at different times and experience different events.
- Graphics: I am using some basic tilesets and the character and face generator for RMVX Ace. I know a lot of people dislike the default generators for VX Ace, but I like it, and it can look great if utilized well. The maps were created with care and purpose, and enemies appear within the maps to make them more lively. No random encounters in this game whatsoever. All credits to the creators of any graphics will be credited in the game.
- Combat System: I am using a simple side view battle system, with animated battlers. I am currently working on overhauling the battle system to make it better, so it may change soon. Encounters will happen when you interact with a freely roaming enemy in the field. Some enemies will attack you when they see you, some will be more passive, and require you to interact with it. There are hundreds of weapons and skills to master, with challenging bosses and secrets to find.
- Soundtrack: Most music used for this game comes from existing IPs, so the game will be completely free with no monetization because of that. I am too lazy to create my own music, and there's plenty of great music out there that fits my game perfectly.
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