- Joined
- Jan 17, 2018
- Messages
- 13
- Reaction score
- 15
- First Language
- German
- Primarily Uses
- RMMV
The Zirconium Queen
SECTION A: SYNOPSIS
- Follow Tara the Seeker on her path to uncover the secret of the queens of Tirasolia and Zirconia.
- I have tried to give the game a somewhat special look by rendering all humanoid characters with Poser.
- The game does not take itself too seriously.
IMAGES/SCREENSHOTS
SECTION B: CHARACTERS
The main character is the classic young person who lost her parents and begins the would be hero's journey. The only major deviation from the default plot is that her home is not destroyed
SECTION C: STORYLINE/PLOT
Meet Tara, a young woman who lives alone in her cottage in the village of Nerphal, which is part of a country called Tirasolia. Her mother died a long time ago, but fortunately her neighbor, an old lady who goes by the name of Nelly, stepped up to become her friend and caretaker. Tara is not unknown to the cleric of the Temple of Plentitude in the village - who seems to be watching her every step with a keen interest. Could it be that today her life is going to change from a peaceful, albeit simple and somewhat boring existence to something more exciting?
The main character Tara has been raised in a world that is ordinary and peaceful. However, some things in that world appear quite strange and there are hints that there is more to it. In the course of the game, the events of the past will be revealed, and the actions of the characters will have consequences on the future. I tried to play with cliché and twist it in some hopefully interesting ways. Currently, only the very beginning of the story is finished, and everything is rudimentary. Nevertheless, the demo is playable and despite a whole lot of doors which do not open, it is intended to be fun. So please, explore alongside Tara the village of Nerphal, the lands of Tirasolia and finally the entire world (and possibly beyond) to reveal the series of events that transformed everything into what it is now.
Of course, the idea is that in the end you can right the wrongs and change the world - all the while allowing the player to choose their own approach. There are very basic options in the demo. You can solve some problems in different ways. What will become of the world should be determined by what the character does, as opposed to merely picking dialog options. I know that there are currently far too few possibilities in the demo, but I hope what I did is enough to stir up interest.
I would like to hear ideas and theories about what the big secret of the world is, and I would also like to hear your opinion about it.
DOWNLOAD LINK
You may download the game from my website: http://tomshut.de/rpg/the_zirconium_queen.html
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