Deny vehicle entry/exit on map/command?

Skurge

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I'm experiementing with world map travelling options and considering implementing soul's waypoint system but that might take some time to understand how to use. In the meantime I desperately need a plugin, script whichever that can allow me to call when entering a vehicle is appropriate or not because my world travel system is dependent on your vehicle.


Basically how it works is you can only enter the world map by leaving the map in a vehicle, when you are on the map you (at present) have to activate events marked on the map to travel to the destination chosen- upon leaving maps to enter the world map the change vehicle graphic is activated making your vehicle that you are inside into a cursor graphic, but problem is you can exit the vehicle and walk around leaving a car on the world map ( which looks ridiculous )


I've been searching for a while now on the command windows for an appropriate option but it seems to me that the MV program has left out the option to allow vehicle entry/exit.


I hope this request is not too much of a hassle but it might just save me from having to use over complicated plugins otherwise.


I think the best way this could be executed is for having it commanded by a plugin command with an on/off option allowing me the freedom to specify what events and areas I can allow it to be managed with.
 
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Shaz

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Normally when you want to restrict access to a vehicle, you just use an event instead of the vehicle, do all the checks with conditional branches, and if it's okay to access, move the vehicle to the event's spot, hide the event, and do a Get On/Off Vehicle command.  Would that work for you?
 

Skurge

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Hm I'm not sure how I can set that up with the commands the program comes with. At first I was expecting an option to control entry or exit of a vehicle like you can with changing menu access and saving.


With all the events at present- having a event running in the background restricting exiting a vehicle would make things alot simple to manage. On top of that I have a plugins that manipulate the direction the vehicle faces when exiting it and entering from the side rather than any angle- that aswell as making a sound effect upon entry and exit of the vehicle itself. Adding the Get On/Off Vehicle command might conflict with these and become glitchy.
 
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