Deployed Mac version crashing

Tuomo L

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I receive reports that Mac version is crashing with 0x02000148 error.
 

Andar

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We need more info before we can help.

For example which MacOS was used to create the package and which one it was running under when that error happens?
There was a problem with the creation in a specific OS-version, please search the forum to check if that is the same Problem as you have.
 

Tuomo L

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We need more info before we can help.

For example which MacOS was used to create the package and which one it was running under when that error happens?
There was a problem with the creation in a specific OS-version, please search the forum to check if that is the same Problem as you have.
Yeah but I can't post full error log since it's too big, the forum doesn't allow messages that big.

I use Windows 10 64-BIT, I don't have MAC.
 

Celianna

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You need to deploy on a Mac to be able to get a working Mac version, deploying it on Windows doesn't work.

This is not RPG Maker's fault, but Mac itself. They really wanted you to develop on Mac for Mac ... I had to find someone as well who would deploy to Mac for me.
 

Tuomo L

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You need to deploy on a Mac to be able to get a working Mac version, deploying it on Windows doesn't work.

This is not RPG Maker's fault, but Mac itself. They really wanted you to develop on Mac for Mac ... I had to find someone as well who would deploy to Mac for me.
That's really stupid.

I'm not going to buy Mac just for that, those things are overpriced.
 

Celianna

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That's why you find someone who owns RPG Maker MV and a Mac, who will kindly deploy it to Mac for you :)
 

Tuomo L

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That's why you find someone who owns RPG Maker MV and a Mac, who will kindly deploy it to Mac for you :)
That's the problem, my game's commercial. I'm very paranoid about sharing access to the game's root code. Can't I just like Virtualize Maccintosh and cheat the system to thinking I am running Mac because I'd rather not put my livelihood into jeopardy?

Does it have to be Mac or will Linux suffice?
 

Andar

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It depends in how you virtualize the Mac.

The problem isn't directly a licencing question, it is a difference in the file system.
MacOS has some additional file attributes that simply don't exist in a windows-based file system but that are required for correct operation of programs.
You'll need a MacOS to set this correctly, but as far as I know it should be possible to do this even with a virtualised MacOS.
Unfortunately most versions of MacOS are protected and forbidden for virtualisation, and the versions that allow virtualisation are more expensive.

Best option would probably be to purchase a used Mac for this...
 

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