- Joined
- Feb 26, 2019
- Messages
- 16
- Reaction score
- 5
- First Language
- English
- Primarily Uses
- RMMV
First and foremost - I apologize if this wasn't the correct category for this specific question. Looking through the front page of the forums I couldn't seem to find a better location, so I chose this one. Sorry if I missed something in that regard.
Now for the main topic - I'm a PS4 gamer primarily, and a freelance video game developer on the side. Being a console gamer primarily (due to my PC being a potato) I have to wonder how those games I've seen on PS4 that look like they were made with RPG Maker were actually made with these engines - and if they were, how would one deploy to PS4?
If someone would be willing to take a moment and explain that process, I would appreciate it greatly!
PS I realize that direct deployment isn't easy or possible at present using the RMMV engine. But seeing the Japanese version of RPG Maker on the JP PSN Store gets me wondering if some of these English games I've seen were actually made by American teams as well, and how they might have pulled it off.
Now for the main topic - I'm a PS4 gamer primarily, and a freelance video game developer on the side. Being a console gamer primarily (due to my PC being a potato) I have to wonder how those games I've seen on PS4 that look like they were made with RPG Maker were actually made with these engines - and if they were, how would one deploy to PS4?
If someone would be willing to take a moment and explain that process, I would appreciate it greatly!
PS I realize that direct deployment isn't easy or possible at present using the RMMV engine. But seeing the Japanese version of RPG Maker on the JP PSN Store gets me wondering if some of these English games I've seen were actually made by American teams as well, and how they might have pulled it off.

