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- Feb 24, 2019
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- RMMV
Is is possible to create a system like this
Lets say one character has 4 separate command list, but every turn the command list changes. Each command list only has 4 attacks which would equal to 16 attacks to choose from over 4 turns. Every attack has a turn number on it, lets says Slash has 2 on it , that would mean when your opponent gets hit it changes his turn count to 2 so his opponent only as access to turn to command list attacks
Lets say one character has 4 separate command list, but every turn the command list changes. Each command list only has 4 attacks which would equal to 16 attacks to choose from over 4 turns. Every attack has a turn number on it, lets says Slash has 2 on it , that would mean when your opponent gets hit it changes his turn count to 2 so his opponent only as access to turn to command list attacks


