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Hi all - I've searched for about an hour on our forums and Google, to little avail. Hopefully someone can tell me whether this is possible or not.
Most of my Ace games have extra commands for buttons - such as "Hold SHIFT to skip this sequence" or "Press D to fire a flare" (on the map). I know that players can use the F1 "Keyboard" (or "Gamepad") menu to change their key bindings, and I'm fine with that. But if possible, I'd like to add a feature that detects, for example, what keyboard button the user has assigned to "Game Button A" (by default, SHIFT), so that I can display "Hold (whatever button they've set) to skip this sequence" instead.
Is there any way to do this in Ruby (or otherwise)? The progress made on scripts to change keyboard bindings make me think that it's possible, but all of the F1 functionality seems pretty obscure to me.
(Or, alternatively, if this isn't possible, is there any practical way to have the player change their keybindings from an in-game options menu rather than F1, so that I can set variables that track which keyboard button to display at the moment the player changes their keybindings?)
Most of my Ace games have extra commands for buttons - such as "Hold SHIFT to skip this sequence" or "Press D to fire a flare" (on the map). I know that players can use the F1 "Keyboard" (or "Gamepad") menu to change their key bindings, and I'm fine with that. But if possible, I'd like to add a feature that detects, for example, what keyboard button the user has assigned to "Game Button A" (by default, SHIFT), so that I can display "Hold (whatever button they've set) to skip this sequence" instead.
Is there any way to do this in Ruby (or otherwise)? The progress made on scripts to change keyboard bindings make me think that it's possible, but all of the F1 functionality seems pretty obscure to me.
(Or, alternatively, if this isn't possible, is there any practical way to have the player change their keybindings from an in-game options menu rather than F1, so that I can set variables that track which keyboard button to display at the moment the player changes their keybindings?)


