- Joined
- Jul 8, 2015
- Messages
- 7
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- 0
- First Language
- Portuguese
- Primarily Uses
Hello guys, good day/afternoon/night.
I need a very simple script that can be activated with events in a determined time. I'm using a Time System script, but it hasn't this option. In this script, hours are minutes in real life, and minutes are seconds, and what I want to do is, for example, when are 8 AM, a character go to school, or 10 PM, go to sleep.
I already tried to use variables to do it, but didn't work, because messages can delay it and when I transfer my character to another place, it stop to work.
And please, put a simple display that can be active or inactive. So I'll use it to help me to sync the hour of your script with the Time System script that I'm using, and can turn it off to not show two displays on the screen.
Well, if you can do it to me, and fast (not being a idiot, but is for IGMC2015 , and I need a lot of this script to finish my game), here's my big thank you in advance.
I need a very simple script that can be activated with events in a determined time. I'm using a Time System script, but it hasn't this option. In this script, hours are minutes in real life, and minutes are seconds, and what I want to do is, for example, when are 8 AM, a character go to school, or 10 PM, go to sleep.
I already tried to use variables to do it, but didn't work, because messages can delay it and when I transfer my character to another place, it stop to work.
And please, put a simple display that can be active or inactive. So I'll use it to help me to sync the hour of your script with the Time System script that I'm using, and can turn it off to not show two displays on the screen.
Well, if you can do it to me, and fast (not being a idiot, but is for IGMC2015 , and I need a lot of this script to finish my game), here's my big thank you in advance.


