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Would you like to have more dynamic battles, where things are constantly moving?
I'm currently in the process of providing a set of eventing tools that allow you to implement animated battles.
What the plugin does is provide you with methods to "create" your own animation sequences in order to create the final battle scene.
Here is an example where I put together a floating platform battle scene, using some floating platforms provided by Galv. You can get the floating platform here
So in this video, you can see that they are falling.
This was set up by providing the following instructions
1. place the battlers on the floor battleback (with the two main platforms)
2. have the other battleback scroll at a certain rate
After a few turns, you could then play a sequence of events where they fall out of the screen, and then you change the battleback and they've landed on the ground. And then they lose 50% of their HP from the impact, and then continue with the battle.
I'm currently in the process of providing a set of eventing tools that allow you to implement animated battles.
What the plugin does is provide you with methods to "create" your own animation sequences in order to create the final battle scene.
Here is an example where I put together a floating platform battle scene, using some floating platforms provided by Galv. You can get the floating platform here
So in this video, you can see that they are falling.
This was set up by providing the following instructions
1. place the battlers on the floor battleback (with the two main platforms)
2. have the other battleback scroll at a certain rate
After a few turns, you could then play a sequence of events where they fall out of the screen, and then you change the battleback and they've landed on the ground. And then they lose 50% of their HP from the impact, and then continue with the battle.
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