ShadowDragon

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nice mechanic if you explain it like that, couple of ways with many possibilities
if not endless. keep up the nice work :)
 

Stapleton

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Thank you @ShadowDragon I appreciate the support!
Yeah there will be a high level of possibilities and customization as everything is procedurally generated as well as customizable!
 

Stapleton

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I've been working on the cave system some more! Almost got it all wrapped up.
Infinite floors! Can break into the walls anywhere to discover more rooms.
Your farms cave can be completely customized while the other elemental caves are more like roguelike dungeons that reset upon 'passing out' or leaving!
Lets break in some walls!
 

Stapleton

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Untitled.png

Making good progress on the Cave System.
All 10 elemental dungeons are done.
Working on the inside of the houses and their procedural generation as well regarding the other NPC's that are put into the world.
You can build the inside of your houses however you'd like.
Anyway, there is a random shot of the woods in early spring!
 

mermaid24

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I've been working on the cave system some more! Almost got it all wrapped up.
Infinite floors! Can break into the walls anywhere to discover more rooms.
Your farms cave can be completely customized while the other elemental caves are more like roguelike dungeons that reset upon 'passing out' or leaving!
Lets break in some walls!
Oh wow! that looks super cool! kinda cool to have infinite floors haha never ending mining. Can you build in them as well?
 

Stapleton

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Thanks!
Yeah, you can place pretty much any kind of furniture, flooring, and such in there you'd like. You just cannot place specific farm animals and cannot build buildings in them. Your cave in your farm will save all these while the other caves around the world reset anytime you leave them.
You can also change the elemental style of the cave in your farm to any of the 10 elements!
 

fizzly

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Hello @Stapleton, I wanted to ask how did you make rock braking particles. Is it animation or a scripted effect?
 

Stapleton

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Hello @Stapleton, I wanted to ask how did you make rock braking particles. Is it animation or a scripted effect?
That animation is actually just the basic stock rpgmaker earth animation without the projectile in the animation. I did have to program the trigger for the animation and the target of the animation to coincide with the creation of a new room!
 

mermaid24

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Thanks!
Yeah, you can place pretty much any kind of furniture, flooring, and such in there you'd like. You just cannot place specific farm animals and cannot build buildings in them. Your cave in your farm will save all these while the other caves around the world reset anytime you leave them.
You can also change the elemental style of the cave in your farm to any of the 10 elements!
ooooo now that is gonna be cool! im quite invested in this game. its unique and i love it! :)
 

Stapleton

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Awesome! Can't wait to get it released!
Outside fires slowly go out when it is raining. The harder it rains the more dramatic the effect until eventually it goes all the way out! Their warmth and light also go out!
Be wary of cold rainy dark nights!

Untitled-1.png
 

Stapleton

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Everyone should have a moat!
A perfect place to swim with some friendly alligators...
Or fall into after a night of drinking at the local tavern! :LZYshock:

Laying down water anywhere is a thing. So go ahead. Build your dream moat!
 
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Stapleton

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How did that house get there?
He built that as well! All structures are buildable in the land of Heavenly Acres!!
 

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