- Joined
- May 16, 2022
- Messages
- 137
- Reaction score
- 57
- First Language
- English
- Primarily Uses
- RMXP
So whenever I look at something new I just make some projects to play around with it and check to see what it can do.
The first things I make in any language or 'maker' apps never really turn into playable games as there just sandboxes to do all the obvious things in and test what can be done. So it dosn't really matter if they are broken or have no gameplay (or default graphics, unless I'm playing with importing assets).
But I've noticed here that a lot of people appear to have started a serious attempt at a game right of the bat.
I was just wondering what the norm is for RPG maker?
The first things I make in any language or 'maker' apps never really turn into playable games as there just sandboxes to do all the obvious things in and test what can be done. So it dosn't really matter if they are broken or have no gameplay (or default graphics, unless I'm playing with importing assets).
But I've noticed here that a lot of people appear to have started a serious attempt at a game right of the bat.
I was just wondering what the norm is for RPG maker?