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- Nov 14, 2015
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So, I Was Wondering, How Could I Make It So Items Had Different Effects On Different Characters? Like In Mother 3, Certain Characters Like Cheese, And Therefore, get healed More From It. Other Characters Don't Like Cheese, And Therefore, Get Healed Less Or About The Normal Amount.
If There Is A Way To Do It With Simple Scripts Or Events, I Can't Find It. Can I Get Any Help?
If There Is A Way To Do It With Simple Scripts Or Events, I Can't Find It. Can I Get Any Help?

