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So, I Was Wondering, How Could I Make It So Items Had Different Effects On Different Characters? Like In Mother 3, Certain Characters Like Cheese, And Therefore, get healed More From It. Other Characters Don't Like Cheese, And Therefore, Get Healed Less Or About The Normal Amount.


If There Is A Way To Do It With Simple Scripts Or Events, I Can't Find It. Can I Get Any Help?

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Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
The biggest debate we need to complete on which is better, Waffles or Pancakes?
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