Different resolution for title screen and in the game itself (black bars)

Feraleth

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Hello :)

I haven't found a plugin for my problem yet.

The game should start and be played on the full screen. The problem that arises from this is a too large map. The view in the game itself should therefore be restricted by the black bars, as if you were playing on the default resolution.

However, the title screen must not have black bars. The problem seems very simple to me, but I have not yet found an adequate solution.

I considered zoom plugins, but unfortunately it doesn't work quite as well.

Do you have any ideas? Or maybe you know plugins in this direction?
 

Eliaquim

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Do you mean that the title screen has to be shown with a resolution you set?
And in-game, after the title screen, the game has to be shown with the default Mv resolution(Therefore, showing black bars).

Title = 1280x720
Game = 816x624

Like this?
 

Feraleth

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Do you mean that the title screen has to be shown with a resolution you set?
And in-game, after the title screen, the game has to be shown with the default Mv resolution(Therefore, showing black bars).

Title = 1280x720
Game = 816x624

Like this?
Yes exactly :)
 

Eliaquim

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The first thing I though was to just set a black picture making the black bar.
But then, we have to deal with other things, because pictures is jot above the menu, for example.
Also, we have to deal with the scroll of the map that is based on the resolution.
At least, for the map scroll you can simply make the maps with more tiles to fix the scroll...
But I don't think this is the best workaround...
So, I think you can try a resolution plugin.
Chaucer_Resolution may do the trick.
When you leavr the title screen you can change the resolution with a command or script call.
It's a thing that I can think now.
 

Feraleth

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The first thing I though was to just set a black picture making the black bar.
But then, we have to deal with other things, because pictures is jot above the menu, for example.
Also, we have to deal with the scroll of the map that is based on the resolution.
At least, for the map scroll you can simply make the maps with more tiles to fix the scroll...
But I don't think this is the best workaround...
So, I think you can try a resolution plugin.
Chaucer_Resolution may do the trick.
When you leavr the title screen you can change the resolution with a command or script call.
It's a thing that I can think now.

Hm, yes I know the plugin (was also happy about the update). However, the plugin also contains serious errors, about which I will inform Chaucer.

So far I have not found any script / plugin commands. Do you know commands for this plugin or was it just a guess?
 

Eliaquim

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I will take a look at the code and see if I found the script call.
I will also try to search other reaolution plugins.
 

Feraleth

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I will take a look at the code and see if I found the script call.
I will also try to search other reaolution plugins.

Thanks, you are a great help as always :)

Here is a list of the plugins I've tried + comment:

- Yanfly core engine (works well, only in game no change possible)

- Black Bars plugin from Christian Schicho (works well, no changes in game possible)

- RS_Resolution_Screen (does not work for me at all, errors on my part are not excluded)

- Mosh_Screen Resolution Menu Option P1 (does not work for me, errors on my part are not excluded)

- Mosh_OptionSystemPlus_P2 (works approximately like Chau, but there are problems with the fullscreen in connection with the change in resolution)
 

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