Different skill animation depending on actor.

Status
Not open for further replies.

ninestigmas

Veteran
Veteran
Joined
Nov 24, 2017
Messages
32
Reaction score
1
First Language
english
Primarily Uses
RMMV
So im trying to implement a shared skill system ala breath of fire 3. Where characters can equip and unequip skills that can be shared with other actors.
My only problem is how do i make it stop off air A uses skill double attack it uses one animation and if actor b uses the double attack skill it uses a different animation. Im using yanfly augments to add skills to characters. The problem with that is i only have one double attack badge on the whole game so i think i can only find one skill ID to that badge. I hope this made sense. Any help is greatly appreciated.
 

Acydcross

Veteran
Veteran
Joined
Jun 15, 2019
Messages
33
Reaction score
4
First Language
Tagalog
Primarily Uses
RMMV
I'm really new. Just gonna try to help. Do you use Yanfly's Action Sequence? If yes:
Can't you just copy and paste that skill and use a different action sequence?
 

ninestigmas

Veteran
Veteran
Joined
Nov 24, 2017
Messages
32
Reaction score
1
First Language
english
Primarily Uses
RMMV
I'm really new. Just gonna try to help. Do you use Yanfly's Action Sequence? If yes:
Can't you just copy and paste that skill and use a different action sequence?
The problem with that is how do i make the active call for that particular skill when i have 4 skills named double attack?
I was thinking maybe i can put an eval in the notes that will check the actor and play that skill. I haveno idea where to start though.
 

ninestigmas

Veteran
Veteran
Joined
Nov 24, 2017
Messages
32
Reaction score
1
First Language
english
Primarily Uses
RMMV
this has been solved u can close it, please.
 

slimmmeiske2

Little Red Riding Hood
Global Mod
Joined
Sep 6, 2012
Messages
5,906
Reaction score
4,221
First Language
Dutch
Primarily Uses
RMXP

This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

In today's seminar:
Presenter: In the past, there was a saying, "One who has tuberculosis is doomed for life." But now-
Everyone: *starts coughing in unision*
Gosh... Today seems too much like a good day to do nothing....

I need to keep myself focused...! :kaoback:
javascript'ing essentials.

So, what can I do solve this problem, guys? The plugin is MOG_Weather and I have several Yanfly plugins too.

Forum statistics

Threads
93,697
Messages
914,709
Members
123,294
Latest member
xav1t0
Top