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Hello, I'm using the Yanfly battle plugins for my project and I'm a little stuck on the way in which sprites are displayed for 2 types of actions.
1) Escape- I want to use the evade sprite to display the user to face the screen edge in which he/she flees towards. Naturally flipping the sprite in the sheet itself resolves that issue but that leaves to problem 2.
2) With Escape- the sprite is physically flipped opposite of the rest of the sheet but when it comes to melee attacks- I have the user moving to the enemies position but the sprite from what I understand is fixated to face either way depending on the sprites coordinates which is difficult to adjust considering each enemy has a different size and positioning.
If anyone experienced with these battler plugins has solutions I will highly appreciate it!
1) Escape- I want to use the evade sprite to display the user to face the screen edge in which he/she flees towards. Naturally flipping the sprite in the sheet itself resolves that issue but that leaves to problem 2.
2) With Escape- the sprite is physically flipped opposite of the rest of the sheet but when it comes to melee attacks- I have the user moving to the enemies position but the sprite from what I understand is fixated to face either way depending on the sprites coordinates which is difficult to adjust considering each enemy has a different size and positioning.
If anyone experienced with these battler plugins has solutions I will highly appreciate it!
