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- Jan 5, 2016
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- 8
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I want to make a game that will heavily involve digging to find fossils and other ancient treasures. Is this possible in RPG Maker MV? I don't know anything about programming, but I've been using RPG Maker for 5+ years.
I saw a tutorial on this, but it involved making a bunch of invisible events that get summoned when you click the ground, which I don't want to do.
Isn't there a way to tag/mark certain ground types so that if your shovel is out you can trigger a digging hole event? I feel like there has to be, but I've also heard that it's not possible to change the actual terrain tiles. I would be happy with just creating a "hole" event on top of that tile, but I'd rather not have to litter each map with hundreds of these invisible events.
Thanks
I saw a tutorial on this, but it involved making a bunch of invisible events that get summoned when you click the ground, which I don't want to do.
Isn't there a way to tag/mark certain ground types so that if your shovel is out you can trigger a digging hole event? I feel like there has to be, but I've also heard that it's not possible to change the actual terrain tiles. I would be happy with just creating a "hole" event on top of that tile, but I'd rather not have to litter each map with hundreds of these invisible events.
Thanks


