Another aspect here (and the reason why DirectX was abandoned after VXA) is that DirectX is Windows-Only (or at least was at that time).
You have to ditch DirectX if you want compatibility on non-Windows computers. There have been some implementations to get DirectX simulated on other operating systems, but those are rarely stable because they are rarely done by Microsoft themselves (Microsoft cares only about Windows) and the programmers rarely have the internal access to replicate DirectX completely correct.
So even if you manage to switch your project/game to DirectX it will only result in the deployment to other devices/OS no longer working.
I think I've just about finished fighting the fight with the tileset I was most intimidated by for game jam. No pictures yet, the map isn't presentable, but I think the tileset will work! I'm very relieved XD
these 80+ gb updates on several years old games are the absolute worst. I just want to play for an hour or so before bed to unwind. Sorry, gotta spend that time downloading an update. Then my mods will be broken so I'll have to start over or wait for those to be updated to. Is a complete game within three years of the pay to be a beta tester period really to much to ask?