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- Primarily Uses
Disable Player Movement By Input
by DreamX
Introduction/Features
Define switch IDs in the parameters to decide whether to allow the player to move and/or activate events with the action button.
Parameter "Move Switch" defines the switch ID used to decide whether to allow the player to move by input. If this switch is ON, then the player cannot move by input. However, they can still activate adjacent events with the action button.
Parameter "Move & Action Button Switch" defines the switch ID used to decide whether to allow the player to move by input and activate events by action button. If this switch is ON, then the player cannot move by input and cannot activate adjacent events with the action button.
You may ask why this plugin would be useful, given that by default the player cannot move while an event is running anyway. However, you may not always need or want an event to be running while you need to disable player movement, so being able to do so with a simple switch command is convenient. In addition, this plugin allows you to disallow the player from moving but still allow them to activate adjacent events. A good use of this would be a situation where the player has to press the action button on an event adjacent to them at a certain timeframe.
How To Use
Save the script page as a .js file and configure the parameters to your liking. Then, just turn the switch on and off as you wish.
Script
Credits
DreamX
Author's Notes/Terms of Use
Free to use and modify for commercial and noncommercial games, with credit.
by DreamX
Introduction/Features
Define switch IDs in the parameters to decide whether to allow the player to move and/or activate events with the action button.
Parameter "Move Switch" defines the switch ID used to decide whether to allow the player to move by input. If this switch is ON, then the player cannot move by input. However, they can still activate adjacent events with the action button.
Parameter "Move & Action Button Switch" defines the switch ID used to decide whether to allow the player to move by input and activate events by action button. If this switch is ON, then the player cannot move by input and cannot activate adjacent events with the action button.
You may ask why this plugin would be useful, given that by default the player cannot move while an event is running anyway. However, you may not always need or want an event to be running while you need to disable player movement, so being able to do so with a simple switch command is convenient. In addition, this plugin allows you to disallow the player from moving but still allow them to activate adjacent events. A good use of this would be a situation where the player has to press the action button on an event adjacent to them at a certain timeframe.
How To Use
Save the script page as a .js file and configure the parameters to your liking. Then, just turn the switch on and off as you wish.
Script
Credits
DreamX
Author's Notes/Terms of Use
Free to use and modify for commercial and noncommercial games, with credit.