RMMZ Disable the Battle Attack Command (RMMZ)

Lady_JJ

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I'm looking for either a script or a plugin that will disable (grey out) the battle Attack command.

1618266312692.png

I've tried VS BattleCore, but that's like swatting a mosquito with a sledgehammer and I'd have to revamp my custom skills that are tied to a common event.

I tried a simple Seal Attack with the actor, the class, and with the weapon (both all 3 together and individually) but that didn't seem to have any effect. Is there any way to just disable (preferred) or remove that Attack command using either a script or a simple plugin that doesn't affect the whole battle system?

As always, thank you for reading.
 

Grunwave

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You do not want it to show on the screen at all? ever?

I know in MV you could just load in a Plug-in with this and it would do that:

Window_ActorCommand.prototype.addAttackCommand = function () { };
 
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Lady_JJ

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You do not want it to show on the screen at all? ever?

I know in MV you could just load in a Plug-in with this and it would do that:

Window_ActorCommand.prototype.addAttackCommand = function () { };
Correct, I want it to be always disabled or to just never show on the screen at all. ever. :)

The reason is that it's an educational game so the player is presented a math equation (e.g. 8 x 2 = ?) and if solved correctly, the enemy receives that amount (in this case, 16) of damage. The skill is called Math Attack and works independently of the default Attack, so I don't want the default Attack to be playable at all.

And your code works flawlessly in MZ as well. PSYCHE! Thank you so much! I'm so appreciative of this community. :)
 

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