- Joined
- Feb 3, 2018
- Messages
- 2
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- First Language
- English
- Primarily Uses
- RMMV
Disclaimer: This is my first post so if I've done something wrong or posted in the wrong section, I apologize in advance!
I'm assigning unique skill types to each weapon type in my game (i.e. weapon skills). I'm using Unlock Skill Type in the weapons
traits in order to pull this off. For example:
Equipping a Sword unlocks the skill type "Swordplay"
Equipping Fist Weapons unlocks the skill type "Martial Arts"
etc, etc..
I recently decided to add a Dual Wield function to my game via Ramza's True Dual Wield plugin. However the problem is that whilst dual wielding two different weapons, both Skill Types are unlocked. Example:
Weapon 1: Sword
Weapon 2: Fist Weapon
Unlocks both "Swordplay" AND "Martial Arts"
I would like to make it so that the player can only access the Skill Type from their primary weapon, not both weapons. Anyone have any ideas? Is there a way to disable the weapon traits for the offhand weapon?
Thank you in advance!
** Also, it's worth noting that this problem exists regardless of whether or not I'm using that dual wield plugin, hence my decision to start a new thread rather than post it in the thread for said plugin. It indeed occurs with the default RMMV dual wield. **
I'm assigning unique skill types to each weapon type in my game (i.e. weapon skills). I'm using Unlock Skill Type in the weapons
traits in order to pull this off. For example:
Equipping a Sword unlocks the skill type "Swordplay"
Equipping Fist Weapons unlocks the skill type "Martial Arts"
etc, etc..
I recently decided to add a Dual Wield function to my game via Ramza's True Dual Wield plugin. However the problem is that whilst dual wielding two different weapons, both Skill Types are unlocked. Example:
Weapon 1: Sword
Weapon 2: Fist Weapon
Unlocks both "Swordplay" AND "Martial Arts"
I would like to make it so that the player can only access the Skill Type from their primary weapon, not both weapons. Anyone have any ideas? Is there a way to disable the weapon traits for the offhand weapon?
Thank you in advance!
** Also, it's worth noting that this problem exists regardless of whether or not I'm using that dual wield plugin, hence my decision to start a new thread rather than post it in the thread for said plugin. It indeed occurs with the default RMMV dual wield. **
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