So I'm in a bit of a creative funk right now (it's currently going on day 3, woo.) so I figured some online discussion on some aspect of game creation might help, and why not discuss one aspect I find difficult, writing character dialogue? Something I find myself falling into a lot, (especially with NPCs) is just writing the "barebones" dialogue when I try to make conversations with characters short. (do x to get back to the plot "insert name here!") Which is okay once in a while, but when it starts bleeding into the main character, it starts becoming a problem... Which strangely I didn't seem to have too much of a problem with this in my first "game." (of course, THAT had a myriad of other more pressing concerns either way, not least of which was the fact that it was/is so unbalanced it's unplayable) So I've been wondering if you guys/gals had tricks you used/or specific ways to write when writing dialogue, do you plan it out or do you wing it? Or some strange combination of the two?