- Joined
- Jul 27, 2015
- Messages
- 3
- Reaction score
- 0
- First Language
- English
- Primarily Uses
Hi,
I have some knowledge about C# but ruby is completely new for me so I've run into a problem.
*Look at the attached photo*
I've found out how to adjust window sizes and so on, but what I would like to do is to display the text in the top left corner as
shown on the attached photo. I've figured out that that that part displays an items description, but I can not find that
piece of code in any of the 3 quest menu scripts. I figured that I could just replace what is shown (the item desc.) with the first part (as the text "Quest Points: ") and then add the variable stored in the switch. But since I can not find where that piece of text is being drawn, I can't proceed.
And if anyone could teach me how to display a stored variable from the switch that would be awesome!
Thanks in advance,
Erk.
*Click here for image*
I have some knowledge about C# but ruby is completely new for me so I've run into a problem.
*Look at the attached photo*
I've found out how to adjust window sizes and so on, but what I would like to do is to display the text in the top left corner as
shown on the attached photo. I've figured out that that that part displays an items description, but I can not find that
piece of code in any of the 3 quest menu scripts. I figured that I could just replace what is shown (the item desc.) with the first part (as the text "Quest Points: ") and then add the variable stored in the switch. But since I can not find where that piece of text is being drawn, I can't proceed.
And if anyone could teach me how to display a stored variable from the switch that would be awesome!
Thanks in advance,
Erk.
*Click here for image*
Last edited by a moderator:


