Displaying a variable switch in Luna quest menu

Erk

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Hi,

I have some knowledge about C# but ruby is completely new for me so I've run into a problem.

*Look at the attached photo*

I've found out how to adjust window sizes and so on, but what I would like to do is to display the text in the top left corner as

shown on the attached photo. I've figured out that that that part displays an items description, but I can not find that

piece of code in any of the 3 quest menu scripts. I figured that I could just replace what is shown (the item desc.) with the first part (as the text "Quest Points: ") and then add the variable stored in the switch. But since I can not find where that piece of text is being drawn, I can't proceed.

And if anyone could teach me how to display a stored variable from the switch that would be awesome!

Thanks in advance,

Erk. 

*Click here for image*
 
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Erk

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Hi there, please reattach the photo. It seems to have not put in.
had problems uploading a picture, can you see it now if you follow the link?
 

Archeia

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It is not a part of Luna Engine Quest or is an option. You need to script it manually.

I'll try to see if we can provide this but this is not something we provide support for...officially :rsad:
 
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nio kasgami

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I see in simple if I understand correctly you want to show variable or switch in the luna engine quest system? 

I am not sure of what you mean so I try to ask you question for be sure to perfectly understand
 

Erk

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That is correct! :)
 

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