- Joined
- Aug 7, 2014
- Messages
- 4
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- First Language
- Spanish/English
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Hey guys,
This is actually my first post on these forums, and I hope there's many more to come, haha. It's kind of a downer that it's about something i can't seem to figure out, though!
I've been looking so hard to find a script for ACE that will allow me to display a battler (or picture) of my character, much like with the enemies, instead of the sprite on a side view battle system. Exactly like this, really:
If I could actually make it a spritesheet so i can add movement to the image it would be awesome, but if it's just the static battler it'd be great too. I tried using Jet's script that uses holder's sprites, but there's a size restriction to them so my images would have to be tiny (unless there's a way to mess with the size limit of the spritesheet that I don't know of). I also tried to use CP's battle system which allows for battlers to show, but the side view battle system on that one uses sprites as well.
Any ideas would be really appreciated, thank you so much guys!
This is actually my first post on these forums, and I hope there's many more to come, haha. It's kind of a downer that it's about something i can't seem to figure out, though!
I've been looking so hard to find a script for ACE that will allow me to display a battler (or picture) of my character, much like with the enemies, instead of the sprite on a side view battle system. Exactly like this, really:
If I could actually make it a spritesheet so i can add movement to the image it would be awesome, but if it's just the static battler it'd be great too. I tried using Jet's script that uses holder's sprites, but there's a size restriction to them so my images would have to be tiny (unless there's a way to mess with the size limit of the spritesheet that I don't know of). I also tried to use CP's battle system which allows for battlers to show, but the side view battle system on that one uses sprites as well.
Any ideas would be really appreciated, thank you so much guys!

