- Joined
- Feb 27, 2019
- Messages
- 20
- Reaction score
- 1
- First Language
- English
- Primarily Uses
- RMMV
Is there a way to type a reference into a skill description so that the in game description actually shows the calculated number?
Examples:
Default description:
"Tackle an enemy to the ground, dealing high physical damage. Gain 25 TP."
(Hidden ability formula: 100 + a.atk * 3 - b.def * 1)
What I am looking for:
"Tackle an enemy to the ground, dealing 128 physical damage. Gain 25 TP."
Is there a way to type in %100 + a.atk * 3 - b.def * 1% or something like that to display actual numbers for my players?
Examples:
Default description:
"Tackle an enemy to the ground, dealing high physical damage. Gain 25 TP."
(Hidden ability formula: 100 + a.atk * 3 - b.def * 1)
What I am looking for:
"Tackle an enemy to the ground, dealing 128 physical damage. Gain 25 TP."
Is there a way to type in %100 + a.atk * 3 - b.def * 1% or something like that to display actual numbers for my players?


