WholeTone Games

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http://www.youtube.com/watch?v=qvPKIJsrCC0


DOWNLOAD:
http://gamejolt.com/games/rpg/divide-...
http://rpgmaker.net/games/5914/

A MATH FOG is encroaching upon the city and numbers attack the population. An amnesiac android must find the bearers of MATH POWER and find out who or what is behind this most mysterious mathematical invasion.


Download the game here and don't forget to comment, rate or write a review. Thanks!

List of Playable Characters:

C4LC - An Amnesiac android with the powers of a pocket calculator. Its sole mission is to gather the ones who can stop the numbers from invading our world.

Jess - A Mathlete who always speaks her mind.

Dave - A failed Mathemagician who craves an audience.

Dr. Diane - A Polymath who can't trust other people to get the job done.

 
 
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gvduck10

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NO - It can't be done! :p
 

mlogan

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As a joyful math nerd, I can't wait to check this out!
 

WholeTone Games

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Thanks for checking the game out! I am already working on my next project, which will be more zelda-like.

cheers
 

Latest Profile Posts

Been playing through Skies of Arcadia again, and it really makes me wanna see someone try to implement how ship battles were done in the game into RPG Maker (or really just in general).
split.png
split view of both versions of the pocket city you traverse through. there's differences like areas only being accessible in one version of Autumn Bay. or events that only happen in one or the other.
theortically if there were a developer who spied on people's game playthroughs and changed things in real time to make it harder for them, what might be said game developer's motivation?
Hi everyone! Enjoying this nice long weekend. How are you all doing? :)
I just successfully tested having events check if specific actors are in a particular party slot and then changing image to match. This will let me make scenes take into account who is in the party at the time and arrange them accordingly - this is important since I'll have extra actors beyond current party. The script used is the same from MV and is compatible with my current core plugin setup in MZ. Thank goodness.

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