RPG Maker Forums

DMV Willpower (stat)
By Dekita
Introduction:

A short description of how this system works;
As you take damage from hp, willpower goes down, and other stats (atk, def, mat, mdf, agi and luk) each go down in accordance with the will multiplier. When you are at full hp mp and tp, the other stats will be normal.

A more detailed explanation;

This plugin creates two new stats - will, and willrt.

Will Rate (willrt), is a stat that is solely based on combined hp, mp, and tp rates. Eg, when all are full, will rate will also be full (1.0 / 100%). This value can NOT be controlled by the player - other than whatever control they have over hp, mp and tp via potions and skill etc.

Will (will), is a simple stat that is meant to be used within the will power multiplier function to allow for the multiplier value to be different when certain actors/classes/enemeies/equips or states are in effect. By default, this value is 0.

The willpower multiplier function is used to determine parameter LOSS. Notetags can be used to allow each actor / enemy to use a different multiplier function from one another.

If all of this sounds extremely confusing to you, know this; Your stats go down as your hp/mp and tp does. The higher your 'will' stat, the less the parameters go down when not at full will rate. And you can also customize the formula that determines the param loss.

Additionally, as all battlers now have shiny new stats called 'will' and 'willrt', you can use these in skill formulae as shown below;

(a.will * 10) * (1.0-b.willrt)Screenshots:

Not required

Plugin:

Link

FAQ:

None yet

Credits:

Dekita / DekitaRPG

Latest Threads

Latest Profile Posts

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.

Forum statistics

Threads
106,033
Messages
1,018,441
Members
137,820
Latest member
georg09byron
Top