DMV Window Kursor Blink

??????

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DMV Kursor Blink
By Dekita
 ​
Introduction:

This simple plugin allows the default window cursor 'blink' speed to be modified, or even completely stopped!

Screenshots:

Not required

Plugin:

Link

FAQ:

None yet

Credits:

Dekita / DekitaRPG
 
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MikePjr

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This will do nicely until someone makes a Pointer Cursor plugin.

I hate how it fades in and out.

Okay... this plugin broke my project.

Keeps giving me an error now even after removing the plugin.

        ReferenceError

Game_Temp is not defined.
 
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Well, I think I've found a bug, sadly... This doesn't seem to work at all.

I've created a completely blank project to make sure it wasn't an incompatibility that was causing issues, but whether the speed is 0 or 1000 (and within min/max parametres), there's no difference. The command in the options menu doesn't show up either.

Also, how are you supposed to stop the blinking anyway? Was I correct in assuming it was speed = 0, or...? Anyway, let me know if there's anything else you need me to check/do/hump vigorously.
 

Shaz

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@MikePjr, your error does not come from this plugin.  (probably the fact that you kept getting the error after removing the plugin might be a signal to that).

If you need help tracking it down, please open a new thread in Javascript/Plugin Support and show us what plugins you're using.
 

??????

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Yea, I dont even touch game temp :D
 

Kupotepo

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@??????, sorry to bother you. I check the plugins and hope is not disappear. I found you link to be broken because you might move your website or something lol.
 

Kupotepo

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@??????, like I tell every plugin creators here. I just see something and say something. And I do not testing out yet lol I just collect the plugins for now. Just in the case some of your start to retire from RPG Maker lol.
Anyhow, thank you for repair the links.
 

??????

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I basically retired from RM years ago when MV got released. Almost all of my DMV plugins were released within the first week of MV. :D

This is actually one of the plugins I have updated and ported to my RPG plugins collection for mz (although it worked fine and didnt really 'need' to be updated, I did anyway). :D
As a point, I think most of my DMV plugins will be updated/ported to mz!! :o
 

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