Trello is a management resource that's used online. Its basically a way to organize what you need to do with post it notes, a method known as Scrum. You have a whiteboard that is separated into a few different categories from left to right.
Each card is like a check list, or as some like to say, shopping list. One card might be "Main Characters". If you have four main characters, you have four check marks that needs to be done. As each character is done, you check it off, and once it's complete, you move over to the next card. You can have a card with a lot of tasks on it, or a few, the decision is up to you. Now then, onwards to categories.
One category might be "Tasks" followed by "In Progress", "Blocked", "Complete" etc. That's usually my setup. Tasks has all the cards I need to complete in order to finish my project. the current card I'm working on is in the category "In Progress". I have "Blocked" dedicated to tasks that I can't continue working on, or that can't be worked on until I've completed a certain task. And the last one is self explanatory.
Why use Trello / Scrum?
It's an easy way to work together with people on the same project, checking off what's done. That aside, dividing the one goal of creating a game into several smaller goals helps replenish energy as you work on your project, as you can actually see your progress. That's why having milestones is a much better approach, and especially having multiple cards. It really helps visualizing the progress and not just have it in your head, that way you can actually feel the joy and get that surge of motivation you've been lacking while grinding out your tasks.
Note: Saw a guy on the forum use a software that does the same as trello, just offline. Can't remember the name of it though
