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- Feb 8, 2019
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Hey so if your game is pretty simple and doesn't have any unusual mechanics or controls, how do you think a tutorial should be handled? If at all?
(This was originally a profile post but a mod suggested to put it here after it blew up a bit so here ya go!)
Right now I'm thinking of having a simple control sheet at the beginning of a new game due to other people's suggestions, but I'm still curious to see what other people think and their personal solution to this!
(This was originally a profile post but a mod suggested to put it here after it blew up a bit so here ya go!)
Right now I'm thinking of having a simple control sheet at the beginning of a new game due to other people's suggestions, but I'm still curious to see what other people think and their personal solution to this!
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