Does a Persona 3-5 day cycle calendar plug-in exist?

Htlaets

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So, my game has a persona 3-5 day cycle where doing an event advances time, but it doesn't advance otherwise. Two free time slots per day kinda deal. I signal the time of day by a tint shift between morning and afternoon (The tint only changes when you're outside, inside tint remains the same, which makes it hard for players to tell what time it is if they're loading a save), and there are deadline days and the like where things are supposed to happen and dungeons need to be completed.

Now, I've implemented this in the simplest manner possible, I have a variable for what day it is (1, 2 ... 29 etc.), a variable for how many days until the next deadline, a variable for what week it is, and a variable for what time of day it is (-1 for the very short waking up period, 0 for day, 1 for afternoon, 2 for night/sleep time). It works.

However, the problem is that the only time I signal how many days are left for the deadline is when the main character wakes up. And the only time I signal how many days are left until the dungeon needs to be completed is when the main character wakes up. And the only way for the player to realize what day it is is in the save menu.

I'd rather have some menu option that can relay to the player all this information, preferably in the form of a calendar, and maybe a removable HUD bit where there's a picture of a sun/moon in the corner (I suppose this one could be solved by simply using show picture).

Long story short, I'm wondering if there's a calendar or time cycle plug-in that covers this? I've done a search and haven't found one that meets that precise criteria. All I've found was a time system that does real-time advancement, and while I figure that might be able to be modified for my needs, I'd just like to make sure there isn't another option first.
 

J-G

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I think mogs plugins has something that could help. Try searching his plugins
 

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