- Joined
- Apr 6, 2014
- Messages
- 31
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Alright, so for a game I'm fiddling around with, I wanted to know if there was a way to add certain encounters to a map and their weight in comparison to other enemies?
Here's an example:
Party starts in room one, they go into room two
in room two, they flip a switch
when said switch is flipped, they can encounter 'Poison Slimes'
but if said switch is turned off, they can no longer encounter the poison slimes
Does this require a plug-in? or am I missing something?
Here's an example:
Party starts in room one, they go into room two
in room two, they flip a switch
when said switch is flipped, they can encounter 'Poison Slimes'
but if said switch is turned off, they can no longer encounter the poison slimes
Does this require a plug-in? or am I missing something?
