RMMV Does HIME PreTitleEvents plugin crash with variables?

chiithecat

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Hey! I'm currently having trouble with plug-in HIME_PreTitleEvents.
The plug-in allows me to designate a map as a title screen and I can put whatever event I want there.

The problem is, I think it's colliding with a variable somehow.

I made auto events that should take place every time 1 is added to a certain variable.
For instance, auto event 1 should run when variable 1 is 1, and auto event 2 should run when variable 1 is 2, and so on.
But when I turn on the PreTitleEvents plug-in, the auto events don't run even though the variable keeps increasing.
And when the variable becomes 4, the auto event 4 (which is supposed to run when the variable turns 4) runs all of a sudden.
I checked the variable with some other debugging plug-ins, and the variable number increases as supposed to, but the auto events don't work.
Also, I tested it with the plug-in turned off and the events worked just fine, so it's definitely a plug-in problem.

Has anyone experienced a bug like this using this plug-in?
Does someone know how I can fix this?
 

Hyouryuu-Na

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It seems to work fine for me. I tested it by increasing a variable by 1 every 60 frames and making an autorun event run when said variable is 5. Try turning all other plugins except pretitle events plugin and playtesting. It could be incompatible with another plugin.
 
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chiithecat

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It seems to work fine for me. I tested it by increasing a variable by 1 every 60 frames and making an autorun event run when said variable is 5. Try turning all other plugins except pretitle events plugin and playtesting. It could be incompatible with another plugin.
It's strange... why isn't it working? :(
I'll try to figure out which plugin it's crashing with.
Thanks for testing though.
 

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