- Joined
- May 23, 2020
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- RMVXA
I've been trying RGD and RGU for some time before I stumbled upon this post.
Maybe there's already a conclusion but I couldn't find a post that directly addresses RGD, so I still need a bit of clarification.
If I understand correctly, unofficial executables violate TOS by calling functions from RGSSXXX.dll, and since you're not supposed to know how you should call those functions, you violate terms by referencing it in your code. But RGD and RGU are entirely new executables that have no dependancies on RGSSXXX.dll, meaning they don't need RGSSXXX.dll to work. Do these count as violations? Can I use RGD or RGU in commercial games?
Maybe there's already a conclusion but I couldn't find a post that directly addresses RGD, so I still need a bit of clarification.
If I understand correctly, unofficial executables violate TOS by calling functions from RGSSXXX.dll, and since you're not supposed to know how you should call those functions, you violate terms by referencing it in your code. But RGD and RGU are entirely new executables that have no dependancies on RGSSXXX.dll, meaning they don't need RGSSXXX.dll to work. Do these count as violations? Can I use RGD or RGU in commercial games?