- Joined
- Oct 17, 2015
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- RMVXA
Doll-Meister is a class I am working out in my current project/testing Environment.
The concept was largely based off of Alice Margatroid from Touhou Project.
What happens is that the player would have set Doll Slots based on a particular book they are carrying. There are three main types of Dolls: Skill Doll, Enhance Dolls, and Auxiliary Dolls.
Skill Dolls can have stats, but they are most used and considered for the fact that THE PLAYER HAS ZERO BASE SKILLS. Without Skill Dolls the Player cannot fight and is a sitting duck in battle. Skill Dolls add various elemental/Non-Elemental physical/magical abilities.
Auxiliary Dolls are much more powerful, and autonomous. They come with their own sets and abilities they are not equippable. They join your party until they get destroyed in battle. I have not decided whether they can gain experience and level up, it could be a nice XCOM style thing. If I can find a Script that allows me to continuous produce/clone preset actors through a event then Auxiliary Dolls will get stronger as you use them. For now, they are static fighters who will carry you. An idea I'm attributing to Cadh20000: The Aux Dolls to have slots for Enhance items to be equipped.
Enhance Dolls parse out into 4 types. Offense, Defense, Tactical, and Elemental. They increase your various stats by a percentage value. You start with crude dolls, but you eventually will be able to craft higher level enhance dolls. These are equally important as the Player's stats are very pathetic this means: Adventure without Enhance dolls = Certain Death.
I'm going to add in various easter egg Dolls that would have various positive effects, like Mizore Doll= Water Dmg/Resist Water Magic Skills
Being that this is stemming from Alice Margatroid, I'm adding her two famous Dolls in: Hourai and Shanghai, Powerful Non-Element Magical/Physical attackers receptively. Maybe add in Goliath as Auxiliiary Doll... MAYBE >.>
Feed back is always welcome. Trial and Error only lets me go so far head, outside insight can propel someone much farther~
The concept was largely based off of Alice Margatroid from Touhou Project.
What happens is that the player would have set Doll Slots based on a particular book they are carrying. There are three main types of Dolls: Skill Doll, Enhance Dolls, and Auxiliary Dolls.
Skill Dolls can have stats, but they are most used and considered for the fact that THE PLAYER HAS ZERO BASE SKILLS. Without Skill Dolls the Player cannot fight and is a sitting duck in battle. Skill Dolls add various elemental/Non-Elemental physical/magical abilities.
Auxiliary Dolls are much more powerful, and autonomous. They come with their own sets and abilities they are not equippable. They join your party until they get destroyed in battle. I have not decided whether they can gain experience and level up, it could be a nice XCOM style thing. If I can find a Script that allows me to continuous produce/clone preset actors through a event then Auxiliary Dolls will get stronger as you use them. For now, they are static fighters who will carry you. An idea I'm attributing to Cadh20000: The Aux Dolls to have slots for Enhance items to be equipped.
Enhance Dolls parse out into 4 types. Offense, Defense, Tactical, and Elemental. They increase your various stats by a percentage value. You start with crude dolls, but you eventually will be able to craft higher level enhance dolls. These are equally important as the Player's stats are very pathetic this means: Adventure without Enhance dolls = Certain Death.
I'm going to add in various easter egg Dolls that would have various positive effects, like Mizore Doll= Water Dmg/Resist Water Magic Skills
Being that this is stemming from Alice Margatroid, I'm adding her two famous Dolls in: Hourai and Shanghai, Powerful Non-Element Magical/Physical attackers receptively. Maybe add in Goliath as Auxiliiary Doll... MAYBE >.>
Feed back is always welcome. Trial and Error only lets me go so far head, outside insight can propel someone much farther~


