- Joined
- Nov 23, 2015
- Messages
- 34
- Reaction score
- 20
- First Language
- English, French
- Primarily Uses
- RMMV
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Journey through the past, the present, and the future of a celebrated Maritime dish, the Halifax donair.
Created by Henry Adam Svec and Chad Comeau, Donair Academy lovingly and nostalgically hearkens back to the RPGs and digital encyclopedias of the 1990s, such as Final Fantasy and Microsoft Encarta. Players can explore the historical, gastronomical, and acoustic dimensions of this culinary artifact, a fascinating compromise linking Turkish, Greek, and Atlantic Canadian tastes. One struggles to describe the experience (surprising? enlightening? surreal?). Perhaps playing the game is just like eating a good donair.
“One never knows when donair knowledge will come in handy,” says Comeau. It is hard to elaborate further without giving away the game’s provocative conclusion, so the interested reader will just need to play. But the game also probes bigger, more universal issues, using the Halifax donair as a springboard. “We wanted to make a game that mixed several dimensions of donair history and knowledge. Education, canonization, mobilization, mastication—it’s all in here,” says Svec.
Donair Academy also features music by WL Altman and Andrew Penner.
Promo art + screenshot:
Journey through the past, the present, and the future of a celebrated Maritime dish, the Halifax donair.
Created by Henry Adam Svec and Chad Comeau, Donair Academy lovingly and nostalgically hearkens back to the RPGs and digital encyclopedias of the 1990s, such as Final Fantasy and Microsoft Encarta. Players can explore the historical, gastronomical, and acoustic dimensions of this culinary artifact, a fascinating compromise linking Turkish, Greek, and Atlantic Canadian tastes. One struggles to describe the experience (surprising? enlightening? surreal?). Perhaps playing the game is just like eating a good donair.
“One never knows when donair knowledge will come in handy,” says Comeau. It is hard to elaborate further without giving away the game’s provocative conclusion, so the interested reader will just need to play. But the game also probes bigger, more universal issues, using the Halifax donair as a springboard. “We wanted to make a game that mixed several dimensions of donair history and knowledge. Education, canonization, mobilization, mastication—it’s all in here,” says Svec.
Donair Academy also features music by WL Altman and Andrew Penner.
Promo art + screenshot:

